Within Final Cut Pro X, select a project and choose "Export XML..." from the "File" menu in the menu bar. This will generate an fcpxml file that can be used by X2Pro.
If the project contains any auditions, then these must be finalized within Final Cut Pro X before the project is exported.
Import the Final Cut XML into X2Pro either by browsing using the source "Browse..." button on the application window, or by dragging the Final Cut XML file onto the source section. When a new file is selected, a summary of the project will be displayed beneath the Final Cut XML file name. In addition, the source file name will be used to generate a default destination AAF filename.
It is also possible to add X2Pro to the sharing menu in FCP X. For more information, click here.
The destination folder is chosen via the "Browse..." button in the destination section. It is not possible to change the name of the destination AAF; the file name of the source fcpxml is used for the aaf.
You can choose to embed or reference audio media in the AAF that X2Pro creates (this feature is not available in the LE version). Please note:
You can choose to trim embedded audio when X2Pro embeds it in the AAF that X2Pro creates (this feature is not available in the LE version). You can define the length of these handles in the Media Handling section of the preferences window.
Further settings are available in the Preferences window which you can access through the the X2Pro Audio Convert menu bar or with the Cmd+"," (comma) shortcut.
You can define which roles in Final Cut Pro X projects are mapped onto tracks in the AAF and in which order by clicking the Roles button (this feature is not available in the LE version).
Once the Final Cut XML file has been chosen and you are happy with the destination and settings, press the "Start" button to begin the conversion. X2Pro will check to see that it has permission to access all of the clips. If any are inaccessible, you will be invited to add folders to the Media Locations list in the preferences (see this article for more information on Media Locations). When the conversion starts, a panel will appear that shows the current status of the conversion along with a progress bar. Depending upon the length of the project and the length of the audio clips referenced by the project, this can take some time. The conversion can be cancelled at any time using the "Cancel" button on the progress panel.